1st International Workshop on Essence in Education & Training (WEE&T 2020)
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https://hdl.handle.net/11250/2788311Utgivelsesdato
2020Metadata
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Originalversjon
Castro, L. F., Cooper, K. M. L., Duc, A. N., Pieper, J. & Striewe, M. (2020). 1st International Workshop on Essence in Education & Training (WEE&T 2020). I M. Daun, E. Hochmuller, S. Krusche, B. Brügge & B. Tenbergen (Red.), 2020 IEEE 32nd Conference on Software Engineering Education and Training (CSEE&T) (s. 1-2). https://doi.org/10.1109/CSEET49119.2020.9206202Sammendrag
The workshop connects to the central theme 'Educating for the Future' of CSEET 2020 and thus explores opportunities to improve Software Engineering education and training by using Essence. Essence, an OMG Standard, delivers essential, universal elements found in all Software Engineering (SE) endeavours and a language to describe and extend these elements and their use in concrete practices to tailor SE methods to teams' needs. Its Kernel separates the stable What and Why from the more adaptable How. That way, it provides an essential thinking framework facilitating the adoption and customization of practices and methods. As such, it supports multiple ways of educating SE students as well as training practitioners for the future. The first deployments of Essence in industry and academic courses around the globe show promising results. But since it is an entirely new way to think about SE practices, methods, and their building blocks-it requires some effort and thought to dive into the standard. This workshop facilitates the adoption by sharing experiences, best practices, and lessons learned.