• Getting stuck in a rut as an emergent feature of a dynamic decision-making system 

      Warburton, Matthew; Brookes, Jack; Hasan, Mohamed; Leonetti, Matteo; Dogar, Mehmet; Wang, He; Cohn, Anthony G.; Mushtaq, Faisal; Mon-Williams, Mark (Peer reviewed; Journal article, 2024)
      Human sensorimotor decision making has a tendency to get ‘stuck in a rut’, being biased towards selecting a previously implemented action structure (hysteresis). Existing explanations propose this is the consequence of an ...
    • Kinematic markers of skill in first-person shooter video games 

      Warburton, Matthew; Campagnoli, Carlo; Mon-Williams, Mark; Mushtaq, Faisal; Morehead, J. Ryan (Peer reviewed; Journal article, 2023)
      Video games present a unique opportunity to study motor skill. First-person shooter (FPS) games have particular utility because they require visually guided hand movements that are similar to widely studied planar reaching ...
    • Risk of not being in employment, education or training (NEET) in late adolescence is signalled by school readiness measures at 4–5 years 

      Warburton, Matthew; Wood, Megan L.; Sohal, Kuldeep; Wright, John; Mon-Williams, Mark; Atkinson, Amy L. (Peer reviewed; Journal article, 2024)
      Background Not being in employment, education, or training (NEET) is associated with poor health (physical and mental) and social exclusion. We investigated whether England’s statutory school readiness measure conducted ...
    • Skill acquisition as a function of age, hand and task difficulty: Interactions between cognition and action 

      Raw, Rachael K; Wilkie, Richard M; Allen, Richard J.; Warburton, Matthew; Leonetti, Matteo; Williams, Justin H G; Mon-Williams, Mark (Journal article; Peer reviewed, 2019)
      Some activities can be meaningfully dichotomised as ‘cognitive’ or ‘sensorimotor’ in nature— but many cannot. This has radical implications for understanding activity limitation in disability. For example, older adults ...