31#ifndef JACKCLIENTAUDIOENGINE_H
32#define JACKCLIENTAUDIOENGINE_H
36#include "jackaudioio.hpp"
118 std::unique_ptr<BaseFilter> filter;
119 int sample_rate = 44100;
121 int cut_frequency = 10000;
123 size_t samplePosition = 0;
125 bool isPlayingModified =
false;
127 FilterType activeFilterType = FilterType::HighShelf;
Definition: AudioFile.h:82
An audio engine class for handling audio processing through the JACK Audio Connection Kit.
Definition: JackClientAudioEngine.h:50
void setActiveFilterType(FilterType filterType) noexcept
Set the active filter type.
Definition: JackClientAudioEngine.cpp:116
int audioCallback(jack_nframes_t nframes, audioBufVector inBufs, audioBufVector outBufs) override
The audio processing callback function.
Definition: JackClientAudioEngine.cpp:45
void setAudioFile(const AudioFile< float > &file)
Set the audio file for playback.
Definition: JackClientAudioEngine.cpp:103
void setAudioSource(SourceType type) noexcept
Set the audio source type.
Definition: JackClientAudioEngine.cpp:112
void setIsPlayingModified(bool playingModified) noexcept
Set whether the audio is being modified.
Definition: JackClientAudioEngine.cpp:108
JackClientAudioEngine() noexcept
Constructor for JackClientAudioEngine.
Definition: JackClientAudioEngine.cpp:38
void setVolumeLevel(int level) noexcept
Set the volume level.
Definition: JackClientAudioEngine.cpp:91
void setFilterConfig(int frequency, int gain) noexcept
Set the filter configuration.
Definition: JackClientAudioEngine.cpp:95
Definition: jackaudioio.hpp:38
std::vector< jack_default_audio_sample_t * > audioBufVector
A typedef so so that we don't always have to write std::vector<jack_default_audio_sample_t *>
Definition: jackaudioio.hpp:43
SourceType
Represents the source of audio input.
Definition: SourceType.h:46
FilterType
An enumeration of filter types.
Definition: FilterType.h:43